Director

Jonathan Blow

Director

Jonathan Blow

Jonathan Blow

Jonathan Blow is an independent game designer and programmer who helped ignite the indie game boom of the late 2000s. He is the auteur behind the time-manipulation platformer *Braid* (2008) and the incredibly intricate puzzle game *The Witness* (2016). Known for his rigorous design philosophy and coding of his own custom engines, in 2026, Blow continues to work in secrecy on his next large-scale, highly complex game.

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