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←GamesIntelligent Destruction
Intelligent Destruction cover

Game · 2008

Intelligent Destruction

developed by Zachtronics Industries

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Summary

Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.

Screenshots

Intelligent Destruction screenshot
Intelligent Destruction screenshot
Intelligent Destruction screenshot
Intelligent Destruction screenshot
Intelligent Destruction screenshot
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Release

Apr11

Released worldwide

April 11, 2008

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Information

Developer
Zachtronics Industries
Publisher
Zachtronics Industries
Genres
IndieStrategyPoint-and-click
Platforms
PC

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Information

Developer
Zachtronics Industries
Publisher
Zachtronics Industries
Genres
IndieStrategyPoint-and-click
Platforms
PC