
The Nightmare of a City I Thought I Knew2016
developed by Pol Clarissou
published by Pol Clarissou
Released
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Log in to track this gameAmbient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints. Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.
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