In five or ten years, there will be people whose taste in games is shaped by this.
Beyond offering an experimental experience, it also stands strong as a platformer. The maps are fun to explore, the music is great, and its mechanics feel purposeful, constantly building on themselves rather than just existing.
The humor works, the serious moments hit just as hard, and whenever the pacing dips, the game leans into its experimental side to keep you engaged. It also gives its characters room to shine, and you can really feel how much care and love went into creating each of them. At times, it even feels like the game is trying to reach out to the player directly.
It’s not flawless, some moments can feel uneven, but that’s also part of its identity.
More than anything, it feels like a conversation. And it has something to say.




