Not quite as good as I remembered, but still a blast.
The action carries it. The leash, kick, and slide mechanics constantly push you toward creative kills, and that experimentation is where most of the fun comes from.
The story, presentation, and attitude feel much more like products of their time these days, and the cliffhanger ending doesn’t do the game any favors either. Still, I can’t help but feel that it deserved a bit more recognition than it got.




