My biggest issue is probably the mismatch between the game's mechanical design and level design. The gameplay mechanics really intrigued me at first, and I thought it would flow very enjoyably. However, as I progressed, I felt that not only were the mechanics not fully utilized or explored in interesting ways, but they also didn’t quite fit with the level design. If I were just watching instead of playing, I’d say the levels looked quite charming visually, but as I mentioned, they felt very disconnected to me.
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