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←GamesAisle
Aisle cover

Game · 1999

Aisle

developed by Sam Barlow

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Summary

Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear.

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Release

May28

Released worldwide

May 28, 1999

Information

Developer
Sam Barlow
Genres
Adventure
Platforms
PCLinuxmacOSWeb browser

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Information

Developer
Sam Barlow
Genres
Adventure
Platforms
PCLinuxmacOSWeb browser

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