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←GamesShinobi
Shinobi cover

Game · 1987

Shinobi

developed by Team Shinobi

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Summary

The five missions in the game are each three or four stages long. Several hostages are being held in each stage; Joe must rescue all of them before he is allowed to finish the stage. The last stage in each mission has no hostages, but instead features a powerful boss character whom Joe must defeat. After completing each of the first four missions the player is taken to a bonus stage, where he can earn an extra life if he is able to kill all of the ninjas leaping towards him. Completing the fifth mission ends the game. Also, once the fifth mission begins, continues are no longer allowed; the player has to finish the game with however many lives he has left at that point. If the player earns a place on the high score board, the number of credits it took him to get that score is displayed along with his score. Joe's standard weapons are an unlimited supply of shuriken, along with punches and kicks when attacking at close range. One hostage per stage gives him a power-up. When powered-up, his throwing stars are replaced by a gun that fires large, explosive bullets, and his close-range attack becomes a katana slash. Joe can also perform "ninja magic," which may be used only once per stage and kills (or damages, in the case of bosses) all enemies on the screen. The game also allows the enemies to hide behind boxes or use shields to block Musashi's shurikens.[4] Joe can be killed with one hit, provided he is hit by a projectile or melee attack, but if he does not find himself in those situations, the player can touch regular enemies and just be pushed back without being damaged. Since most enemies appear in the same place on each level, it is possible to master the game by memorizing their locations and devising patterns to defeat them. At the end of each stage, the player receives score bonuses based on performance. Completing the stage without using ninja magic or without using any throwing stars or bullets earns the player a point bonus. The player has three minutes to complete each stage; remaining time at the end of the stage is also converted to bonus points and added to the player's score.

Screenshots

Shinobi screenshot
Shinobi screenshot

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Game activity

Shinobi screenshot
Shinobi screenshot
Shinobi screenshot
Shinobi screenshot

More from this series

  • Shadow Dancer
  • The Revenge of Shinobi
  • Shadow Dancer: The Secret of Shinobi
  • The Cyber Shinobi
  • Shinobi
  • Shinobi II: The Silent Fury
Games like ShinobiReviews of Shinobi

Release

Nov16

Released worldwide

November 16, 1987
TurboGrafx-16/PC Engine
Dec 8, 1989
Amiga
Dec 31, 1989
Amstrad CPC
Dec 31, 1989

Information

Developer
Team Shinobi
Publisher
Virgin MastertronicSega Enterprises, Ltd.The Sales CurveAsmik Corporation
Genres
AdventureHack and slash/Beat 'em upArcade
Platforms
ArcadeDOSAmigaAtari ST/STE

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Shinobi

Part of Firetale collections

0%10 games
Current
Shinobi1987
Shadow Dancer1989
The Revenge of Shinobi1989
Shadow Dancer: The Secret of Shinobi1990
The Cyber Shinobi1990
Shinobi II: The Silent Fury1992
Shinobi III: Return of the Ninja Master1993
Shinobi Legions1995
Nightshade2003
Shinobi: Art of Vengeance2025

More from this series

  • Shadow Dancer
  • The Revenge of Shinobi
  • Shadow Dancer: The Secret of Shinobi
  • The Cyber Shinobi
  • Shinobi
  • Shinobi II: The Silent Fury

Information

Developer
Team Shinobi
Publisher
Virgin MastertronicSega Enterprises, Ltd.The Sales CurveAsmik Corporation
Genres
AdventureHack and slash/Beat 'em upArcade
Platforms
ArcadeDOSAmigaAtari ST/STE