
Game · 1990
The Global Dilemma: Guns or Butter
developed by Chris Crawford
Summary
Following Balance of Power, designer Chris Crawford stuck to the big-picture approach but shifted the focus from power politics to macroeconomics. In a grassroots simulation of industrial production and allocation, players balance a country’s military and social spending to survive in an environment of fictitious nations competing for land and resources. Key element in the turn-based The Global Dilemma is a basic tree of industries such as coal mines, lumber mills or gunpowder factories. The entire production chain culminates in only two results: an increase in either military strength or population. Guns or butter.
Screenshots
Release
Released worldwide
1990
Information
- Developer
- Chris Crawford
- Publisher
No news for this game yet.


