Platform

WiiU video games

Explore popular WiiU video games on Firetale, ranked by player activity and connected to reviews, lists, and similar-game recommendations.

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  • Stardew Valley
  • Hollow Knight
  • Batman: Arkham City
  • Batman: Arkham Origins
  • Minecraft: Java Edition
  • Watch Dogs
  • Assassin's Creed IV Black Flag
  • Terraria
  • Mass Effect 3
  • Injustice: Gods Among Us
  • Resident Evil 4
  • The Legend of Zelda: Breath of the Wild
  • Deus Ex: Human Revolution - Director's Cut
  • Assassin's Creed III
  • Call of Duty: Ghosts
  • Bayonetta
  • Rayman Legends
  • Super Meat Boy
  • LEGO Marvel Super Heroes
  • Bloodstained: Ritual of the Night
  • Crysis 3
  • The Legend of Zelda: Ocarina of Time
  • Resident Evil: Revelations
  • The Binding of Isaac: Rebirth
  • Darksiders: Warmastered Edition
  • Sniper Elite V2
  • LEGO The Hobbit
  • Trine
  • LEGO Batman 3: Beyond Gotham
  • Child of Light

Recent reviews

  • Mira’s review of Hollow Knight

    finally beat it. the map stuff annoyed me early on but once it clicked i couldnt stop exploring. hornet fights were the highlight

  • Euphoria Gremlin’s review of Darksiders: Warmastered Edition

    The angriest game about bureaucracy you'll ever play. Darksiders' plot concerns the Apocalypse being called too early and War is held responsible for it. Sent to Earth a century after humanity has been eradicated in the wake of the war between Heaven and Hell, War is tasked with finding out who actually started the early Apocalypse and bring them to justice. There's a lot more going on here, but none of it is past surface level guff - Darksiders is sort of like if a Warhammer 40,000 fan decided to discover theology but through the medium of mid-90s comic books. It takes its lore seriously, but there's little substance; it's just sour faces gurning at each other and mumbling about the cosmos. Gameplay is more or less lifted from the 3D Legend of Zelda games. War lumbers around the decaying ruins of human civilisation, occasionally trundling his little legs into dungeons, solving some puzzles until he finds a new item, which is then used to beat a boss. Combat is fairly straightforward; it works, but it lacks depth and feels kind of stodgy as War moves at roughly the speed of a bloodsoaked glacier. It's also one of those games where every idea has been cherry-picked from better games, which is especially apparent when you get to the dungeon that gives you a gun that shoots blue and orange portals. A perfectly playable, utterly average game. Check out my full review! The Almighty Backlog, review #46: https://thealmightybacklog.wordpress.com/2019/07/07/darksiders/

  • Euphoria Gremlin’s review of Mass Effect 3

    The finale to Shepard's story, Mass Effect 3 takes the narrative into an even darker place than its predecessor, pushing its cast -and us - through the emotional wringer as it wraps up one of the most powerful trilogies in contemporary gaming. It, of course, remains a controversial game to many even today due to its ending, but I'm a big believer in the preceding journey making it all worth it regardless. Mass Effect 3 continues 2's efforts to streamline the RPG experience but at least adds some nice branching choices for character builds for a little bit of customization. It also has even more of its story and quest options defined by your actions in the previous two games, making the experience as a whole one of the most interlinked and inter-dependent I've ever had the joy of playing. It is, however, also a very emotionally wracking story. The narrative broadly centres around Shepard's attempts to unite the galaxy for a final stand against the terrifying force of the invading Reapers, but they are stymied at every turn by self-interest and divisions that threaten to tear the galaxy apart. This means that the wider systemic issues plaguing Mass Effect's world have to come to a head here, and that combined with the depictions of Shepard's exhaustion and PTSD make for some pretty intense writing. The catharsis is worth it though as the story concludes. Check out my full review! The Almighty Backlog, review #29: https://thealmightybacklog.wordpress.com/2018/12/29/mass-effect-3/

  • Euphoria Gremlin’s review of Rayman Legends

    A pleasing return to retro-styled 2D platforming for Rayman, following on in the footsteps of Origins. Built on a framework of fun (if fairly easy) platforming, the game shines brightly at points but is mostly just a fine time with a ton of busywork for fans of collectathon gameplay. Legends is unashamedly old-fashioned in how it works: it's just you and a basic set of moves - run, jump, glide and very occasionally bop an enemy - and a metric tonne of levels to test your dexterity (and occasionally, your patience). It's a joyously uncomplicated experience, although the game truly comes to life in the musical stages. These are few and far between but they're the unquestionable highlight of the game as the platforming falls into a wonderful rhythm. That said, I've little patience for the sheer amount of collectathon nonsense on display here. While beating the game requires you to amass a modest amount of Teensies and Lums, I imagine something like Legends is a minor nightmare for completionists - you'd be going for ages with it! Check out my full review! The Almighty Backlog, review #20: https://thealmightybacklog.wordpress.com/2018/08/26/rayman-legends/

  • Euphoria Gremlin’s review of Axiom Verge

    A stylish Metroidvania, Axiom Verge owes a lot to, well, Metroid. The story follows a scientist, Trace, who after an accident finds himself in an abandoned biomechanical world with no choice but to take up arms and fight his way out. Lots of the narrative is told through the beautifully expressive environments, which you get a lot of upgrades in order to explore. Axiom Verge is unashamedly old-school in its design; if you liked Metroid, or Metroid 2, or Super Metroid and you want another Metroid game that just isn't branded as such, you can't go wrong with this one. Check out my full review! The Almighty Backlog, review #7: https://thealmightybacklog.wordpress.com/2018/02/12/off-the-backlog-axiom-verge/

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