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←GamesCosmo Police Galivan
Cosmo Police Galivan cover

Game · 1985

Cosmo Police Galivan

developed by Nichibutsu

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Summary

Cosmo Police Galivan puts the player in control of a human being armed with a beam blade, which is only able to attack monsters in close proximity. As the game continues, the player character can use different powers - some ranged - to take out enemies and progress further. Eventually, the player will have the option of becoming a metal-armored officer with considerably more fire-power, though this power-up state will vanish if too much damage is taken. The player character will also level-up after destroying so many enemies, improving their health and "cosmo points" - a stat similar to mana that is used to power the player character's special attacks. The game's world is a network of caves that the player can explore for necessary items and bonus areas. The NES version expands this aspect, providing some Metroidvania-esque exploration. Some impediments are in place to restrict further exploration until the right item is found, as well.

Screenshots

Cosmo Police Galivan screenshot
Cosmo Police Galivan screenshot
Cosmo Police Galivan screenshot
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Release

Dec11

Released worldwide

December 11, 1985
Amstrad CPC
Dec 31, 1986
Commodore C64/128/MAX
Dec 31, 1986
ZX Spectrum
Dec 31, 1986

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Game activity

Information

Developer
Nichibutsu
Publisher
Imagine SoftwareNichibutsu
Genres
ShooterRole-playing (RPG)Platform
Platforms
PS4ArcadeFamily ComputerCommodore C64/128/MAX

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Cosmo Police Galivan

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Cosmo Police Galivan1985

Information

Developer
Nichibutsu
Publisher
Imagine SoftwareNichibutsu
Genres
ShooterRole-playing (RPG)Platform
Platforms
PS4ArcadeFamily ComputerCommodore C64/128/MAX