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←GamesNorm Koger's: The Operational Art of War vol. 1 - 1939-1955
Norm Koger's: The Operational Art of War vol. 1 - 1939-1955 cover

Game · 1998

Norm Koger's: The Operational Art of War vol. 1 - 1939-1955

Developed by TalonSoft

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Summary

TOAW is the first in a series of wargames released by Talonsoft. The game focuses on historic conflicts (mainly World War 2 and Korea) that lie between army- and battalion-sized engagements. Each unit is modelled individually down to infantry guns, tanks, etc. The game is scenario driven, meaning that there is no campaign where you fight battle after battle. A scenario can last from a couple of hours to several years (in game time). Two graphics modes are available: Top-down and isometric (pseudo 3D). The latter one shows units as "miniatures-like" icons, representing the main type of equipment in the formation. The other mode uses military symbols for representation. The game is played on a zoomable map (2 levels). The game includes weather effects and political events. All features of the game (units, map, events, etc.) can be edited through the included scenario editor.

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Release

May31

Released worldwide

May 31, 1998

Information

Developer
TalonSoft

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Game activity

Publisher
TalonSoft
Genres
SimulatorStrategyTurn-based strategy (TBS)
Platforms
PC

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The Operational Art of War

Part of Firetale collections

0%4 games
The Operational Art of War II: Flashpoint Kosovo
Current
Norm Koger's: The Operational Art of War vol. 1 - 1939-19551998
Norm Koger's: The Operational Art of War III2006
The Operational Art of War IV2017

More from this series

  • Norm Koger's: The Operational Art of War III
    Norm Koger's: The Operational Art of War III2006
  • The Operational Art of War IV
    The Operational Art of War IV2017
  • The Operational Art of War II: Flashpoint Kosovo
    The Operational Art of War II: Flashpoint Kosovo

Information

Developer
TalonSoft
Publisher
TalonSoft
Genres
SimulatorStrategyTurn-based strategy (TBS)
Platforms
PC

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