Platform

Vita video games

Explore popular Vita video games on Firetale, ranked by player activity and connected to reviews, lists, and similar-game recommendations.

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  • Stardew Valley
  • Undertale
  • Minecraft: Java Edition
  • Borderlands 2
  • Papers, Please
  • The Walking Dead
  • Terraria
  • Hotline Miami
  • The Wolf Among Us
  • Limbo
  • Darkest Dungeon
  • Need for Speed: Most Wanted
  • The Walking Dead: Season Two
  • Hotline Miami 2: Wrong Number
  • Plants vs. Zombies
  • Persona 4 Golden
  • Resident Evil: Revelations 2
  • Rayman Legends
  • Super Meat Boy
  • LEGO Marvel Super Heroes
  • God of War II
  • God of War
  • Bastion
  • Hue
  • Salt and Sanctuary
  • Omori
  • Danganronpa: Trigger Happy Havoc
  • Titan Souls
  • Distraint
  • The Binding of Isaac: Rebirth

Recent reviews

  • Euphoria Gremlin’s review of Rayman Legends

    A pleasing return to retro-styled 2D platforming for Rayman, following on in the footsteps of Origins. Built on a framework of fun (if fairly easy) platforming, the game shines brightly at points but is mostly just a fine time with a ton of busywork for fans of collectathon gameplay. Legends is unashamedly old-fashioned in how it works: it's just you and a basic set of moves - run, jump, glide and very occasionally bop an enemy - and a metric tonne of levels to test your dexterity (and occasionally, your patience). It's a joyously uncomplicated experience, although the game truly comes to life in the musical stages. These are few and far between but they're the unquestionable highlight of the game as the platforming falls into a wonderful rhythm. That said, I've little patience for the sheer amount of collectathon nonsense on display here. While beating the game requires you to amass a modest amount of Teensies and Lums, I imagine something like Legends is a minor nightmare for completionists - you'd be going for ages with it! Check out my full review! The Almighty Backlog, review #20: https://thealmightybacklog.wordpress.com/2018/08/26/rayman-legends/

  • Euphoria Gremlin’s review of Assassin's Creed Chronicles: Russia

    Fundamentally the same basic game as the previous Chronicles games but done right. Russia understands that limitations are much healthier for the gameplay here and so splits our time between Nikolai Orelov, an aged Russian Assassin who uses a gadget gun to sneak around stuff, and the Tsarina Anastasia, who gets some fancy magic powers to use. The ending gets a bit frustrating, but the journey there is worth it. Check out my full review! The Almighty Backlog, review #15: https://thealmightybacklog.wordpress.com/2018/04/09/assassins-creed-chronicles-russia/

  • Euphoria Gremlin’s review of Assassin's Creed Chronicles: India

    Much like its predecessor, Chronicles India is a 2.5D stealth platformer with a stunning aesthetic but behind it is a frustrating and unsatisfying game. Set in the Raj, Chronicles India follows Arbaaz Mir as he fights the Templar forces to recover an artefact. It has all the same issues as Chronicles China, but does feature one section that is genuinely good when all your gadgets are taken away from you and the game wants you to use a limited range of skills to overcome obstacles. This limitation is genuinely far better than any other moment in the game, which makes it all the more bitter when it comes to an end. Check out my full review! The Almighty Backlog, review #14: https://thealmightybacklog.wordpress.com/2018/04/02/assassins-creed-chronicles-india/

  • Euphoria Gremlin’s review of Assassin's Creed Chronicles: China

    A side-scrolling stealth platformer, Chronicles attempts to recreate authentic Assassin's Creed gameplay in 2.5D. China follows minor series character Shao Jun as she returns to her homeland to defeat a ruling cabal of Templars. The presentation here is admittedly lovely, with a painted wall-scroll aesthetic but it's merely a facade, hiding some of the least intuitive or enjoyable gameplay the franchise has ever had to offer. Shao Jun gets a bevy of items to use against each scenario but there's often a single "correct" way to deal with each challenge, and getting it wrong means you have to engage with the frustrating and awful combat. Check out my full review! The Almighty Backlog, review #12: https://thealmightybacklog.wordpress.com/2018/03/19/assassins-creed-chronicles-china/

  • Euphoria Gremlin’s review of Axiom Verge

    A stylish Metroidvania, Axiom Verge owes a lot to, well, Metroid. The story follows a scientist, Trace, who after an accident finds himself in an abandoned biomechanical world with no choice but to take up arms and fight his way out. Lots of the narrative is told through the beautifully expressive environments, which you get a lot of upgrades in order to explore. Axiom Verge is unashamedly old-school in its design; if you liked Metroid, or Metroid 2, or Super Metroid and you want another Metroid game that just isn't branded as such, you can't go wrong with this one. Check out my full review! The Almighty Backlog, review #7: https://thealmightybacklog.wordpress.com/2018/02/12/off-the-backlog-axiom-verge/

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